The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
How mahy satchel charges for sheet metal door.
Information accurate as of.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
30 s ingredients x4.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
Yes time to craft.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Explosive 5 56 rifle ammo.
Crafting a satchel charge requires.
Useful for destroying wood and sheet metal doors general shortname.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets armoured door 205 explosive ammo 10 12 satchel charges 2 c4 4 rockets.
Once a satchel charge has been stuck to.
10 weapon stats crafting craftable.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
Timed explosive charges are not to be confused with explosives.
Information accurate as of.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
The beancan grenade is an improvised explosive in experimental rust.
It has the same health as a sheet metal door.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
It requires double the materials but allows for more space within your base.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.