Bolt action rifle.
How many explosive bullets for sheet metal door.
7 points 9 months ago.
63 exp rounds per sheet.
It requires double the materials but allows for more space within your base.
Explosive 5 56 rifle ammo 63.
If you want me to test something leave a comment below.
Best ways to break a sheet metal door in rust please like comment and subscribe it really helps.
It can be placed in an empty doorway and locked with a lock or code lock it is very resistant to damage from tools melee weapons and bullets but is extremely vulnerable to explosive damage and can be destroyed by a single timed explosive charge due to the changes in dev blog 145 changing the effectiveness.
Hey boys this is a screenshot there show s how many explosive bullets it take s to take down wooden sheet metal and the armored door so you can see for yourself what it takes and how many resourses you need to gather to raid a naked starter base but not much more to say than have a nice day and happy holidays d and credit to the youtuber surge there made this video and picture.
Stuck right click 18.
How many sars does it requires to break a sheet metal door using explosive ammo.
It has the same health as a sheet metal door.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
The sheet metal door is a hinged door which is made out of metal fragments and wood.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
The round sometimes spawns a small fire entity when it impacts an object much like incendiary ammo.
Once a timed explosive charge has been thrown it will automatically arm itself.
It takes 10 seconds to craft two bullets.
The explosive 5 56 rifle ammo blueprint can be researched at a research table with.
1 min 10 sec 2 160.
And that s hardly worth it continue this thread view entire discussion 5 comments.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown on walls doors and deployable items.
1 sar can shoot 1 stack of explo bullets roughly therefore 2 sheet doors before repairing level 1.
It will then take 10 seconds for the charge to detonate.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
Then it s gonna cost like 1000 gunpowder 500 sulfur 500 metal per door.
I know the durability damage on the gun is a thing with explosive ammo.