The pickaxe blueprint can be researched with.
How many picks to hard side sheet metal.
Does anyone know how many pickaxes it would take for the current update to get through the soft side.
Armored can albeit slower also be picked down from the soft side with tools.
I thought it used to be 7 for stone so sheet metal would be 1 5x that 11 or 12 unless it s been changed no sheet metal takes 5 hits or so to bring down 1 hp two hits with a pick to the soft side.
Note as of april 14 2016 the weak side of doors has been removed.
Sheet metal is the winner now since they both take 2 c4.
Hillman 24 in x 24 in cold rolled steel solid sheet metal.
Stone walls from the outside take one damage per 8 pickaxe hits but from the soft side takes 1 2 damage every hit 7 pickaxes for one stone wall.
M d 24 in x 3 ft aluminum sheet metal.
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Ladder hatch bottom side bone clubs 16 7 hatchets 7 4.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
Stone 500hp 8 picks 60 hits to break 62 dmg sheet metal 750hp 26 picks 58 hits to break 29 dmg to raid a protected side multiply by 10.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Spears are a great early or late game soft side raiding option as they are cheap to craft and relatively silent.
Damage to buildings soft side twig.
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0 5 unless its an exte trivia.
The hard side takes 3 hatchet hits to do 1 point of damage.
However the weak side of ladder hatches remain bottom.
Soft side pick sheet metal wall.
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Ladder hatch top side bone clubs 173 hatchets 78 2 satchel charges 4 c4s 1 rockets 1 12.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Sheet metal while being near impervious to melee from the outside will take 1 damage every 2 pickaxe hits as well as take damage from other tools.
For pricing and availability.
When hitting a tree with pickaxe you will get 2 wood instead of 1 once every 2 hits.
Both sides are now considered strong.