56 hours 35 min 1.
How many satchel charges for sheet metal wall rust.
Timed explosive charges are not to be confused with explosives.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
Satchel charge description small explosive package constructed of beancan grenades.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
And that cost 4 satchels because a wood door costs 2 satchels so the wall cost 4 and metal door cost 4 sathels and it has 250 health so if the wall is 500 health it would be 4x2 8 so the wall is 8 satchels.
If the door has 88 hp left it s useful to know.
Information accurate as of.
The primary fire button or left mouse button is used to throw the beancan grenade.
Wood wall has 250 health right.
Information accurate as of.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Both the high external wooden wall and gate require 6 satchel charges to be destroyed.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Useful for destroying wood and sheet metal doors general shortname.
Yes time to craft.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
1 satchel charge 1 c4 1 rocket metal barricade 107 explosive ammo 4 satchel charges 1 c4 3 rockets wooden window bars 48 explosive ammo 3 satchel charges 1 c4.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
10 weapon stats crafting craftable.
Crafting a satchel charge requires.