Ideal for loot rooms and other cramped areas.
How much satchel charges for sheet metal door.
Explosive 5 56 rifle ammo.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets armoured door 205 explosive ammo 10 12 satchel charges 2 c4 4 rockets.
This guide shows details of satchel raid s and what is needed for them.
Doors wooden door 2 satchels.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
30 s ingredients x4.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
It requires double the materials but allows for more space within your base.
960 sulfur 1440 coal iron door 4 satchels.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Yes time to craft.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
1920 sulfur 2880 coal hqm door 12 satchels.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Timed explosive charges are not to be confused with explosives.
Information accurate as of.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
Short about guide here i ll show satchel raid s and what is needed for them.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
It has the same health as a sheet metal door.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Once a satchel charge has been stuck to.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.