10 weapon stats crafting craftable.
How many satchel charges sheet metal door.
Useful for destroying wood and sheet metal doors general shortname.
It requires double the materials but allows for more space within your base.
Information accurate as of.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets armoured door 205 explosive ammo 10 12 satchel charges 2 c4 4 rockets.
Explosive 5 56 rifle ammo.
How to break a sheet metal door in rust please like comment and subscribe it really helps.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
Timed explosive charges are not to be confused with explosives.
It has the same health as a sheet metal door.
Yes time to craft.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Ideal for loot rooms and other cramped areas.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
Once a satchel charge has been stuck to.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
30 s ingredients x4.
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